Video Game Execs Are Ruining Video Games


Hey gamers and industry insiders! It's time to talk about a serious issue that's been plaguing the video game industry for a while now: the relentless cycle of mass layoffs and the exploitation of workers. Despite what CEOs and mainstream media might tell you, this isn't just a problem of the industry’s inherent "instability." It's a problem of exploitation driven by corporate greed.

The Harsh Reality of Mass Layoffs

For over a year now, video game workers have been facing mass layoffs, with approximately twenty thousand people losing their jobs in game development since 2023 alone. This isn’t due to a lack of profitability – the video game industry is booming, with revenues surpassing those of the music and film industries combined by over a hundred billion dollars. Games like Grand Theft Auto V continue to rake in millions annually, proving that the industry is far from struggling.

Kai, a veteran game developer, explains, “Even when you believe you’ve found yourself the right job, it can evaporate in an instant, and then you are suddenly competing against hundreds or thousands of people for every job position.” The industry has shifted dramatically, with layoffs becoming a common tool to boost share prices rather than a response to financial struggles.

Exploitation at Its Peak

The practice of exploiting workers isn't new, but it's reached unprecedented levels. Executives like Bobby Kotick of Activision Blizzard, with a net worth of $7 billion, continue to make astronomical salaries while their employees suffer. In 2020, Kotick made $154 million, while some of his employees struggled to make ends meet.

Despite the industry's immense profitability, video game executives show no remorse in imposing mass layoffs, using them as a blunt instrument to appease shareholders and boost short-term profits. This practice not only disrupts the lives of countless workers but also damages the companies themselves by losing institutional knowledge and creating an atmosphere of fear and instability.

The Misleading Media Narrative

Mainstream media often perpetuates the narrative that the video game industry is fundamentally unstable and that mass layoffs are just a part of the business. This couldn’t be further from the truth. The real issue is the unmitigated exploitation of labor driven by the need to maximize profits.

In interviews and articles, the media often fails to address the root cause of these layoffs, instead framing the industry as inherently unstable. For example, NPR’s Ailsa Chang’s interview with IGN’s Rebekah Valentine suggests that the rising cost of game development is to blame. However, the truth is that companies are making billions from microtransactions alone, yet they still lay off workers to boost stock prices.

The Unionization Movement

There is hope on the horizon. Workers are beginning to unionize and fight back against this exploitation. Wayne Dayberry, a game tester at ZeniMax, is one of the lead organizers of ZeniMax Workers United. The union is currently bargaining their first contract, aiming to improve conditions for workers and push back against the exploitative practices of the industry.

Unionization is a powerful tool that can protect workers from arbitrary layoffs and ensure fair treatment. By organizing and demanding better conditions, video game workers are taking a stand against the exploitation that has become rampant in the industry.

The Path Forward

To truly address the issues facing the video game industry, more public funding could be allocated to make the arts industries less volatile. Countries like France provide generous funding for entertainment and the arts, allowing for more creativity and less reliance on corporate profit motives. In the United States, the National Endowment for the Arts could be expanded to support more innovative and experimental projects, reducing the industry's dependence on corporate funding.

We must reject the notion that instability is inherent in the video game industry. Instead, we should focus on combating the culture of exploitation that has taken hold. Developers know what needs to be done, and with the power of unions, they are beginning to fight for a fairer and more sustainable industry.

As Autumn Mitchell of ZeniMax Workers United aptly put it, “We have something more certain than luck, something more powerful than hope: we have a union.”

Let’s support the movement for better conditions in the video game industry and ensure that the passion and creativity of developers are not exploited for the sake of corporate profits. The future of gaming depends on it.


Disclosure: This post may contain affiliate links, and I could earn a commission at no extra cost to you if you make a purchase through these links. Thank you for supporting the blog and standing up for worker rights in the video game industry.



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